Sangam: A Confluence of Knowledge Streams

The Effects of Humor on Cognitive Learning in a Computer-Based Environment

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dc.contributor Curriculum and Instruction
dc.contributor Burton, John K.
dc.contributor Moore, David M.
dc.contributor Magliaro, Susan G.
dc.contributor Jones, Franklin
dc.contributor Holmes, Glen A.
dc.creator Whisonant, Robert Dowling
dc.date 2014-03-14T20:22:25Z
dc.date 2014-03-14T20:22:25Z
dc.date 1998-06-02
dc.date 1998-06-02
dc.date 1998-08-18
dc.date 1998-08-18
dc.date.accessioned 2023-02-28T18:21:33Z
dc.date.available 2023-02-28T18:21:33Z
dc.identifier etd-71798-173628
dc.identifier http://hdl.handle.net/10919/30668
dc.identifier http://scholar.lib.vt.edu/theses/available/etd-71798-173628/
dc.identifier.uri http://localhost:8080/xmlui/handle/CUHPOERS/269723
dc.description Previous studies on humor in education have focused on the use of humor embedded in the presentation of content material. Some research, however, suggests that humor is an effective tool for increasing divergent thinking and information acquisition if the humor is given prior to the presentation of content material. This study used an experimental design to test if humor given prior to content presentation was more effective in helping students understand and remember information and enjoy the presentation than a control group treatment. Statistical tests did not support either hypothesis.
dc.description Ph. D.
dc.format application/pdf
dc.publisher Virginia Tech
dc.relation Whisonant.pdf
dc.rights In Copyright
dc.rights http://rightsstatements.org/vocab/InC/1.0/
dc.subject humor
dc.subject instructional technology
dc.subject CBI
dc.subject comic strips
dc.subject cartoons
dc.title The Effects of Humor on Cognitive Learning in a Computer-Based Environment
dc.type Dissertation


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