A research effort currently underway at the Naval Postgraduate School
deals with the design and implementation of a computer system for translating
natural language descriptions of simulation problems into
executable computer programs. In this system, English text is translated
into an internal data structure, which can be considered to be the
computer's "mental image" of a simulation problem. This internal data
structure is then translated into a computer program which will perform
the simulation. This thesis reports on the design of an appropriate internal data
structure for conveniently representing simple queueing problems and on
the development of a procedure for translating such a data structure into
a GPSS program. Also, pertinent aspects of the overall system are briefly
described, and an example application to a specific problem is included.
http://archive.org/details/gesdatastructure00hans
Lieutenant Commander, United States Navy
Approved for public release; distribution is unlimited.